Discussion:
[Crystal-develop] How to design a GUI for a demo app
Pedro Arthur
2013-09-07 15:39:19 UTC
Permalink
Hi,
I'm working on a demo for the post-effects, and I would like to know how
can I design a GUI for the app, which tools can I use?
I'm aware about the .layer files, but I don't know how they are generated.


Thanks in advance,
Pedro.
res
2013-09-07 15:55:34 UTC
Permalink
Post by Pedro Arthur
I'm working on a demo for the post-effects, and I would like to know how
can I design a GUI for the app, which tools can I use?
For a “real” GUI, two good options would be CEGUI or wxWidgets. (There
are CS bindings for both of them, and there are sample apps.)
Post by Pedro Arthur
I'm aware about the .layer files, but I don't know how they are generated.
You mean “.layout” files? They're for CEGUI.
I don't know how they were originally generated; possibly by hand.
However, there seems to be an editor application (“CEGUI Unified
Editor”), but I didn't try it myself.

-f.r.
Pedro Arthur
2013-09-07 16:05:27 UTC
Permalink
Thank you, I will check them.
Post by res
Post by Pedro Arthur
I'm working on a demo for the post-effects, and I would like to know how
can I design a GUI for the app, which tools can I use?
For a “real” GUI, two good options would be CEGUI or wxWidgets. (There
are CS bindings for both of them, and there are sample apps.)
Post by Pedro Arthur
I'm aware about the .layer files, but I don't know how they are
generated.
You mean “.layout” files? They're for CEGUI.
I don't know how they were originally generated; possibly by hand.
However, there seems to be an editor application (“CEGUI Unified
Editor”), but I didn't try it myself.
-f.r.
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